THE CROSSROADS HOTEL

The Crossroads Hotel and its associated freehold is just north of the town of Cumberland Gap, within a fifteen minute walk or a very brief drive of the town. It is on a State Road right before the turnoff to the Park the Highway 25 tunnel. Nobody is quite sure when it was built - probably sometime in the twenties? But who can say. It makes a fair but not extravagant income.

There are three floors: individual rooms on the first and second floor, suites on the third, including a Presidential Suite at which President Roosevelt was supposed to have stayed at some point in the past. Handicapped access was built in the seventies (to avoid a lawsuit) with the result that a big ugly concrete ramp leads up to a side door, an eyesore that isn't quite covered by the greenery around it. (There is no handicapped access to the upper floors.) There is a dining room and kitchen on the first floor for guests and other visitors. By far the most common meal served is the breakfast special: biscuits and gravy, eggs, ham or sausage, coffee and grits

Staff consists of two housekeepers, one groundskeeper and his wife, a part-time waitress and cook (both also work nights at a diner down in town to make ends meet), and a couple of part-time clerks. During the height of the tourist season, the hours of the part-time staff increase and sometimes, another part-time clerk or housekeeper is hired. The housekeepers have their own rooms in a back section of the house. The groundskeepers have their own cottage about a mile away.

There are a few hiking trails through the scrubby forest that surround the hotel, and it's fairly isolated from other buildings. There's a gazebo out there, and an old dance hall that is still sometimes aired out and used for a party, usually a wedding reception or spillover from the bluegrass festival.

Price: $$
Quality: $$$


THE FREEHOLD

The Crossroads Hold appears to be a large, antebellum Southern mansion, with the exception that instead of broad fields behind it, it is still surrounded by forest and wild mountains. The oath the circle swore to it was one of Guardianship.

Access

The Freehold can be accessed from outside by stepping into the garden through the crennellated brass gates that lead to the central courtyard. (These gates are a source of some worry because little kids and sometimes drunken or (un?)lucky grownups can simply stumble through them without realizing it, and not be able to get back to the mundane world.) From inside the hotel, it can be accessed by stepping into the ancient wooden phone booth and dialing the date-time announcement, then walking through the wall into the Great Hall. (Every so often a trucker who is synchronizing his logbook will experience this, but it's very rare.)

The Courtyard

Similar to the mundane courtyard of the hotel, but larger and grander, with a wide limpid pool in the middle where the tentacle creature(s?) live and flowering bushes of a dozen colors to all sides, growing wild, almost ill-tended despite everyone's best efforts.

The Great Hall

As far as you know, everyone who enters through the mundane world has to pass through the Great Hall, either directly or through the courtyard. It has a long table for serving big groups of guests. The balefire and a common area with seating and sleeping rolls near it is at the far end, slightly elevated. Inscribed around the base of the balefire is the word: "CENTRE". It is theorized that this description was put into place during the days of the Kingdom of Western Roads and indicated that the balefire was the center of the freehold. This is a little worrisome because even taking into account the shifting and changing layout of the freehold, the balefire is nowhere near the center, indicating that either the freehold has significantly shrunk, some areas of it remain closed off and abandoned, or there is something yet undiscovered about it.

The Great Hall is usually laid out as a combination of dining room and ballroom with a long table at the head and a large space down beneath it. For grand parties, more tables can be brought in or more space cleared for more dancers, or risers can be brought in to accomodate a band. (Getting electricity back from the real world to fuel electric guitars can be a chore.)

Living Areas

There are living quarters within the house itself, generally adorned with insane bric-a-brac chimera that look like a truck loaded up a swap meet and poured all of the junk into the rooms at random. A few years ago, several cabins were discovered just outside the keep in the chimerical woods around the hold - investigation revealed these to be the cabins for the Cumberland Motor Lodge, which used to be just up the road from the hotel and which was demolished in the sixties. Their appearance has led them to be used as preferred guest quarters for those visiting the hold for some time, although they are not near enough to the balefire to gain any benefit from them.

Library

Like all freehold libraries, the library of Crossroads is more interesting than useful. With three abortive organizational systems attempted over the last hundred years, it's difficult to find what you want: the field manual for Chrysler salesmen for 1967 might be filed between a thick volume about creatures of the Deep Dreaming and a notebook full of crayon-scribble maps of a freehold destroyed in the Accordance War. Full of quiet corners and windows that open onto impossible vistas, the library is a place of many mysterious secrets.

Baron Alastair Davenrow, and the Oathcircle

Mr. Alastair Davenrow, Dara's grandfather, was the last (latest?) Lord of the Crossroads. He held the title of Baron, of the House Dougal, beneath Duke Maxwell, Eltan's predecessor. A nocker, Alastair kept the place together with grump and polish rather than any kind of exercise of power. Although a traditionalist in many ways (and definitely Seelie), he was an incessant collector and organizer of information about the trods which he had hoped to one day restore. He had loved a Kinain cartographer - Maria Shaughnessy, a resident of New York City, so much that he married her. As Maria's memory and understanding faded into senility, he had difficulty keeping her happy. Eventually she was taken to a care center in Knoxville (she's still there today). Nevertheless her children, wealthy people with some urge towards imagination but no understanding of the Dreaming, were largely successful in raising a family, and a child - Deirdre. (Deirdre's name in Changeling society is Dara.)

Davenrow was killed approximately four years ago. In his will, written and delivered to the Duke, he apparently named an heir - Dara - and noted that she would take mundane possession of the building and property on her eighteenth mortal birthday, and that on the next day she should inherit the Baronial title after swearing upon the Brightblade of Crossroads, which he himself had forged. Naturally, as with most Changeling plans, these went awry when it became clear that nobody knew where the Brightblade was and a team of adventuring knights sent from the Duke returned without finding it. In the meantime, Alastair had named a young sluagh Darren (last name unknown) as the keeper of the hold until Dara could take possession. The Duke supplemented this with a sworn Reeve, a troll named Amos Finlay. Finlay, not a sociable person by any means, didn't get along with Darren and vice versa. He also didn't get along with the staff or with the people of Cumberland Gap, and was, when his tenure ended with the oathcircle's swearing, was happy to take the train back to Memphis.

The Alwyns, (named Lois and Grant), were hired by Darren as housekeepers during this time, chiefly to acquire the services of their pooka child, Merry. Finlay, at his wits' end with the constantly breaking-down plumbing, electricity, phones and...well, everything, Finlay stomped into Cumberland Gap one day and hauled Carver back to the freehold. With judicious intervention by the chimera Beaumont, Carver was hired for piecemeal work, keeping the place together. Lady Sable, one of Baron Davenrow's knights, was also sworn to stay on.

When Dara was old enough to take possession, she came down, and (at the new Duke's long-distance insistence) swore an Oath of Guardianship with Carver, Sable, and Merry to protect the Crossroads Hold, and a few months after this, our story begins...


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